01
Start with the right profile
Rift stores three builds so players can keep separate working values instead of rebuilding one global setup every time their player or animation changes.
02
Calibrate without losing the baseline
Use 10 ms moves to find the correct neighborhood, then switch to 1 ms changes for the final adjustment. Change one value at a time and preserve the strongest result.
03
Treat every result honestly
No script can remove every effect of animation, latency, input conditions, or future game patches. Rift’s advantage is controllability and repeatable adjustment—not a universal outcome guarantee.